More Voxels...
OutEnemy Multiplayer » Devlog
In the current update, i spent a lot of effort working with voxels. We had to start from scratch in several technical aspects, but the basic functionality is working now. One of the challenging parts was learning how to search for paths in Python using voxels from Unity, but with the help of the GPT chat, we were able to make it work in a first approximation. The next stage of the project is the population of the world with robots as its indigenous inhabitants.
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OutEnemy Multiplayer
Status | Prototype |
Author | outenemy |
Genre | Survival, Simulation |
Tags | 3D, Co-op, Massively multiplayer, Multiplayer, netcode, Open World, Prototype, Unity |
Languages | English |
More posts
- Some development screenshotsDec 10, 2023
- Grids SaveLoadAug 31, 2023
- RotorAug 23, 2023
- SwitchAug 21, 2023
- Historical Event in the Online Robot Simulator: First Robot Assembled and Progra...Aug 17, 2023
- Intensive Playtesting & New Admin FeaturesAug 15, 2023
- Try VoxelsFeb 19, 2023
- HDRPOct 22, 2022
- Building experimentsOct 17, 2022
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